Missing iOS Distribution signing identity for…. – Xcode can request one for you – Expired WWDR Intermediate certificate

“Missing iOS Distribution signing identity for….” – Xcode can request one for you – outlandish apps llc

Missing iOS Distribution signing identity for…. – Xcode can request one for you.

If you were trying to upload a new iOS app or update using xCode last night (Valentines Day) you probably went nuts like me!

 

[Spoiler alert]

It’s caused from an expired Apple Worldwide Developer Relations Certificate Authority (A Missing iOS Distribution signing identity).

I did the usual search and checked out stack overflow, but nothing was up yet on this issue. Sure, there were others that had signing issues, but I couldn’t find someone that had solved it for this new one.

The reason I knew that is because I did about everything I could think of and tired their suggestions too.

 

• Make sure your profiles and certificates are valid
• Make sure you signing them correctly in build settings
• Delete derived data and archived files
• Restart X-code
• Restart computer
• Rubbed my magic bottle hoping a genie would pop out and tell me how to fix.

 

Nothing seamed to work so I left it alone thinking I’d try the next day because lots of you know sometimes works. It either magically works, you come in fresh and see an error or it doesn’t work.

 

Side note: The app update I wanted to load was something that we’ve been working on for a month chasing down bugs and I was eager to be done with it. It was the kind of project where you thought it was done 10 attempts ago, but each time you final test it something pops up.

 

I slept on it and then thought I found the error.  You know the feeling… I quickly uploaded again and tried to validate but the same error came up.

 

I did another search and found something come up that was answered on stackoverflow about 10 hours ago.

You can see the original post here, but they do not have a detailed write up on it. Come back if you need that.

 

 

Basically, the problem is because having a copy of the expired WWDR Intermediate certificate (Apple Worldwide Developer Relations Certificate Authority) in both your computer and login keychains return this error.

 

Here’s how to fix it.

 

Download the new certificate from apple:

WWDR Intermediate certificate

 

Then click on it and your keychain should open.

 

Select System and then click on the expired certificate (shown below)

 

apple worldwide developer relations certificate authority expired - outlandish apps llc

 

Then bring the menu up and delete the certificate.

apple worldwide developer relations certificate authority delete - outlandish apps llc

 

You will have the authorize this by typing in your password.

 

apple worldwide developer relations certificate authority delete - outlandish apps llc

 

I also deleted the rest of the expired ones you can see in the pictures.

 

Now go back to your downloaded Apple Worldwide Developer Relations Certificate Authority that you already downloaded and double click on it again.

 

You will need to enter your password again.

 

“Missing iOS Distribution signing identity for….” – Xcode can request one for you – outlandish apps llc - Apple Worldwide Developer Relations Certificate Authority delete
Then you should see this:

 

 

Then I open Xcode and tried to upload the app upload again.  After having all these errors, I take the time to validate to save time.

 

If everything else is good to go you should see this 🙂

 

 

If you reskin apps and are interested in fresh new Slots Multi Theme Casino app template sign up to hear when it launches at a discount 🙂

 

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If that’s not your thing, but you want to hear more posts like this then subscribe to our general list:

 
 

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Missing iOS Distribution signing identity for…. – Xcode can request one for you – Expired WWDR Intermediate certificate

Missing iOS Distribution signing identity for…. – Xcode can request one for you. If you were trying to upload a new iOS app or update using xCode last night (Valentines Day) you probably went nuts like me!   [Spoiler alert] It’s caused from an expired Apple Worldwide Developer Relations Certificate Authority (A Missing iOS Distribution […]

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NEW Multi Theme / High End Slot Machine Game Source Code - App Template

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  As it turns out, those cliché posters you see are right. “Be yourself and good things will happen”. At least when pertaining to the mobile app market these days.   I will discuss how creating apps that are ingeniously different and uniquely creative can be a game changer. With 2015 ending soon, it’s time […]

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Slot Machine Game Source Code - Secret Chest Slots

We got you covered! I have reskinned a few slot machine game source code options in my day with mixed results.  Right now I feel like here at Outlandish Apps, we have the best one on the market for a reasonable price.  It’s part of the reason it’s featured on the home page of Chupa. Many of your previous […]

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NEW Multi Theme / High End Slot Machine Game Source Code – App Template

 

  • UPDATE: This is now available here!

 

Casino Slots App Template (source code) multi theme by outlandish apps llc

 

 

  • Are you looking for a multi theme casino slots app template? 
  • Are you tired of reskinning the same old casino app templates that are not even being updated anymore?
  • Do you need a template that is smooth enough and packed full of features that allows you to compete with slot games at the top of the charts? 

 

 

If you answered yes to any of the above questions then you are in the right place. If you don’t want to read anymore, but want to BUY NOW click below:

BUY HERE!

 

I am no stranger to casino slot app templates.  I used one back in the day called Party Slots offered by Carter Thomas.  It was a multi theme game worked pretty good.  At times it felt a little laggy and the sizes of images used in this code for multiple devices seemed a little bit undersized for the retina devices we have today.  Regardless, we kept using it until the market was completely flooded and it was really hard to stand out with this template.  Even if you did a FULL reskin of the buttons and UI.  It also took some work to change around some of the buttons and ad networks to keep the Apple Review team happy.   Eventually it needed 64 bit support and a few other things for iOS 8 and 9.  Instead of keeping this code alive, we decided to move on. Carter did had a ton of great templates on his website, but unfortunately does’t offer them anymore.

We’ve since moved on to our own casino slot app template and it started with a single theme because they are easy to reskin and pretty popular in paid category.  There are several single theme games for .99 or 1.99 that consistently stay at the top of the charts.

IMG_9200

So depending on the route you want to take you could do very well with a single theme casino slot app template.  With a single theme it really lets you niche down and target more keywords for your target theme.  You can spread things out and test new areas.

Our first example of this app template can be seen here on SellMyApp.com

Slot Machine Game Source Code by outlandish apps

It’s a very well put together code that is lag free and under 70mb for the final app store size!

Here is a short video of it in action:

 

It has been well received and if you prefer to check it out on some other popular marketplaces see below:

 

Chupamobile.com

GameGorillaz.com

 

 

We have had many requests from these customers for features to be added and small bug fixes.  We worked hard to get those done and published 4 new versions.

 

The one thing we chose to wait on until now was offering a multi theme option.  However after repeated requests we decided to move forward.

 

Below you can see a rough preview of what it will look like:

 

As mentioned above, this is just a rough preview.  Some additional features we plan to ad will be:

 

  • Chartboost rewarded views
  • Daily Bonus coins
  • Daily local notifications to go with the bonus coins
  • Social sharing to receive bonus coins
  • Social invite to receive bonus coins
  • Push notifications
  • Very detailed reskin instructions
  • Much more!

 

 

Check out the listing here:


Thanks for stoping by!

 

 

Why being better isn’t always best – Mobile App Development in 2016

mobile app development 2016

 

As it turns out, those cliché posters you see are right. “Be yourself and good things will happen”. At least when pertaining to the mobile app market these days.

 

I will discuss how creating apps that are ingeniously different and uniquely creative can be a game changer. With 2015 ending soon, it’s time to implement some strategies to make 2016 your best year yet!

 

Why does focusing on creating something different have an advantage over always being better?

 

The short answer is, more times than not, trying to become better than your competition is more expensive than being different. Being different for the right reasons evens the playing field and connects with the human nature of users wanting to engage in something trendy. The app world is a unique marketplace where the indie developer can actually compete with huge gaming studios and often with more profitability and creative opportunities. They may have more resources, but when there are more resources there is usually more red tape. Large overhead and constant pressure to produce similar themed apps that are congruent with the company’s brand can kill great ideas. It can also slow down reaction time to market trends in the app stores. A smaller game studio or indie developer has less restriction and more room to grow ideas faster and naturally. In the instantaneous world of social media, even the smallest of ideas can become an overnight success.

 

 

On the flip side, there is nothing wrong with having access to resources and large promotional budgets. The key is determining what side of that you are on today and learning how to capitalize on your advantages.

 

 

Welcome to the world of creating something different.

 

The majority developers try to make a big splash with a small budget. Achieving that, takes some astute creativity and timing. The amount of money it can take to beat your competition while getting some buzz is staggering. Especially when compared to being different in the right ways and achieving similar results.

 

It has never been easier or cheaper to stake your claim in the wild west of the mobile application empire. If you have an idea for an app, you are not limited to sifting through over promising / under delivering programmers on freelance websites. No, you can utilize a valuable marketplace of mobile app source codes that saves you time and money. If your goal is to get an app into the store, why would you start from scratch when someone else has already done most of the work for you? They’ve laid out an idea and had it built and tested. All you need to do is make it your own. Start with your own theme that has consistent graphics, sound effects, and great ASO (App Store Optimization). Then get it into the store for feedback.

 

You can come back later and add extra features as updates over the life of your app. The most important thing is to get your app into the store so receiving the feedback is possible. A common mistake is to try to make your app perfect in terms of color scheme and features before submitting it into the store. Research is a powerful tool and spending the time to do it valuable. Learning market demand to understand target users and produce what they want is essential. However, direct feedback from those users can get you much more accurate information. A few easy ways to receive this feedback is from app reviews and a support email button within the app. You could even change it up and send a push notification (more info below), this includes a link to a simple landing page asking 2-3 questions, in return, change the price of popular in-app purchase to “FREE” for the day. The push notification could look like this:

 

Thanks for playing (your app name here)! Answer 2-3 questions about this app for a free coin pack (usually $4.99). Today Only!

 

Another option down the road is to install an analytics SDK (Flurry) to see how users are navigating through your app, session times/frequency, and active users. All this feedback is available if you do one thing first; get your app into the store!

 

 

Below are some interesting tips we’ve gathered with feedback and research on how to improve certain apps.

 

Games

  • Add more levels
  • Add coins to collect during gameplay they use these towards power-ups
  • Add a remove ads in-app purchase
  • Offering video ads that the user can watch to receive a bonus or is able to continue gameplay without starting over
  • Bonus Rounds
  • Mini-games within the game

 

Content Based Apps

  • Adding more individual content packs
  • Offer a discount if they buy them all
  • Implement video ads to unlock a pack
  • The option to review the app to unlock a pack
  • The option to share the app allow to unlock a pack

 

Ad Networks

  • Carefully pay attention to ad placements and ad frequency. This feedback is usually the first negative thing a user will leave a review about. There’s a fine line between just enough ads that a user will deal with and too many ads.
  • Don’t bombard the user with ads right off the bat. Let them play the game for a minute to establish some value and trust. If they like the game and there is some momentum going with the user experience they are much more likely to put up with a few ads.
  • Spread the ads out enough so the value of the game outweighs minor and quick inconvenience of having to click out of a pop-up ad. I find it’s best to only show video ads if the user can ignore without watching the entire ad or give them a reason to watch the entire thing. As mentioned above, reward them with coins, extra lives or a shortcut in the game for watching the ad.

 

 

Push Notifications

 

  • If the source code you license already has a push notification SDK implemented, it’s worth the time to set it up. If it doesn’t you can hire a programmer or implement it yourself. I use Pushwoosh, but there are other options available as well.
  • You can build up your users in an accessible network to tap into later. Websites build email lists and you can too, but in the app world you also have the ability to communicate directly with them in another medium. When you launch a new game it’s pretty valuable to send out a push notification to all your users that opted-in on any of your other apps to “download it now”.
  • If you’ve build up a reputation of producing value to your users either by entertainment or content, many will download without any extra incentive. This allows you to keep them up to date with new entertaining apps. To help make your push notifications more successful it’s a good idea to incentivize the offer and specifically state that in the push notification. A sample notification for your new free app: Just Launched, Download (Your App Name Here) to claim your $4.99 token pack. FREE today only!

 

  • You are leveraging all your users to download a new app within hours of launch to improve your ranking and buzz. You can even send a follow up notification to ask them to leave a review.

 

I just scratched the surface on improvements you can make to a source code to make it more appealing to your users. You can afford to make these upgrades because you only spent a fraction of the original development cost by licensing a source code. You got to start with someone else’s code that’s already proven and finished. They took the risk and the market of users validated there was a demand for the gameplay. Now it is time for you to take the wheel and drive your app up the charts.

 

A great canvas for you to use these suggestions on today is our Secret Chest Slots source code. 

Slot Machine Game Source Code

You can find it on all the popular source code marketplaces:

Chupamobile

SellMyApp

GameGorillaz

 

What if my app idea isn’t supported by any of the source codes available for license?

 

  • Look closer. Your exact idea may not be “packaged” into a neatly wrapped box, but that is a good thing. You can take a proven gameplay model and put your spin on it. Literally spin the gameplay around so the game is now in reverse. I bet there is something you can use and modify to meet your needs. I have intentionally licensed source codes from Chupamobile.com just to modify them to make the app I wanted. Sometimes, the changes were minor and sometimes pretty substantial. I was able to do this in a cost effective manor because I did not start from scratch. The main functionality was already there so the focus could be shifted to tweaks and features.

 

The market may be constantly shifting, but one thing is clear…our demand for apps is NOT going away anytime soon. From toddlers to college students to musicians to business professionals, phones and tablets are a part of everyday life now! Try not using your device for 24 hours and then tell me that app development is not an ever-growing market. There will always be a need for innovative apps that make people’s lives easier and more entertaining. If you can consistently provide value to meet those demands, you will always have your own corner of the app store.

 

 

 

 

Slot Machine Game Source Code – Secret Chest Slots

We got you covered! I have reskinned a few slot machine game source code options in my day with mixed results.  Right now I feel like here at Outlandish Apps, we have the best one on the market for a reasonable price.  It’s part of the reason it’s featured on the home page of Chupa.

Screen Shot 2015-12-02 at 11.32.10 PM

Many of your previous choices are no longer available and even if you already have them, you will need to do some serious work to get them working great with iOS9.

Our Secret Chest Slots Source Code is wonderful quick to reskin game with a stunning interface.

It’s available exclusively on Chupamobile.com

Explanation on why should you consider licensing this slot machine game source code. . . 

(Very Short Version)

  • iOS 9.1 and Xcode 7.1 Ready! New Improvements: 2 bonus games, Optimization for iPad Pro and updated Advertising SDK’s for better ad delivery. It’s running great! Thank you for all the feedback and suggestions. We are here to help.
  • App Store Size only 62.4 MB
  • It’s a bulletproof code
  • We are super responsive to feedback
  • We have published 3 updates since release with one more on the way
  • Great Value

(Slightly Longer Version)

This slot machine game source code is expertly designed to make your [Developer] life easier and take the [User] experience over the top!

Short Version: It’s fast to reskin with easy to replace files and has a final App Store size under 100 MB so you can acquire more celluar downloads = more overall downloads. You also don’t burn up as much of your users data with the initial download. Long Version (Shown at the bottom of the How to Setup and Reskin Section)

 

(Longer Version)

  • Compatibility and extras:
  • 64 Bit and iOS 9.1 Ready.
  • Runs Great with Xcode Version 7.1 (7B91b) *MOST RECENT
  • Use for Free and Paid Version
  • Pushwoosh integrated
  • Universal Design Ready (iPad / iPhone)
  • Game Center Integaration
  • Rate App Button

Ad Networks:

  • Applovin and Chartboost Ready
  • Interstitials setup during gameplay every 10 Spins (Changeable)
  • Interstitials from game to lobby
  • Chartboost MORE GAMES button
  • Applovin FREE GAME button
  • Chartboost Rewarded Videos for bonus coins that increase in value the further you get in the game.

In App Purchases:

  • (6) Coin Packs
  • (4) 2x Boosts Packs
  • (4) 3x Boosts Packs
  • (4) 4x Boosts Packs
  • (4) 5x Boosts Packs

How to setup and reskin:

This app template has been organized to help you to reskin it fast and still turn out a high quality app for your fans and users! Below you will see some notes on what and where you can change. If you buy this template you will receive a link to a private video where I go step by step to reskin this app from going over the written documentation.
You have the ability to easily turn off the Applovin interstitials during gameplay within the code and leave it turned ON on your Applovin Dashboard. That allows you to still use the pop interstial that you see when the FREE GAME button is pushed.

 

IDSTOREPLACE.h file is where you can:

  • Replace Chartboost ID
  • Turn Off Applovin Interstitals (but still keeps the Free Game button on)
  • Select interstial Pop Up frequency
  • Time in between being able to watch a video ad in exchange for coins
  • Change out your app link so when they click on (Rate App) it goes to your app
  • Turn off Pushwoosh (if you don’t want to use this feature.
  • TARGETS / INFO file where you can:
  • Add your Applovin Key
  • Add your Pushwoosh ID
  • Change your Bundle Display Name (name under icon)

cfg.h file where you can:

  • Change all In App Purchase ID’s
  • Change Leaderboard ID
  • Amount of Coins the user receives after initial download
  • Amount of Coin boosts the user receives after initial download

SettingsWindows.mm file where you can:

  • Change the credits listing on the about page
  • (find by clicking settings icon, then about)

Assets to change:

To make this easy the buttons within the source files are highlighted with yellow and green dots must be replaced. This includes:

  • App icon (1 image / 13 sizes / 2 locations)
  • Slot reel images (12 images / 2 sizes)
  • Main home screen lobby background (1 image / 4 sizes)
  • Main home screen slots theme icon (1 image / 4 sizes)
  • Splash screen (1 image / 4 sizes / 2 locations)
  • Loading screen (1 image / 1 size)

Just a reminder that you will receive a details PDF that explains the entire reskinning process, files you need to replace and a link to a PRIVATE VIDEO, that is a screen capture of me doing just that, reskinning the game.

Many Casino Slot App Templates are designed with all PNG images that take up a TON of space and can bog down the game play experience. The reason for this is because as the game starts to run it has to “Drawl” these images individually which bogs down the game. There is a lot dead space waisted in these images because much of the pixel space inside that file is not being used. This of course varies depending on the image, but you get the point.

NOT THIS SLOT MACHINE GAME SOURCE CODE TEMPLATE!

This lagging you experience in many other games is common with short pauses or freezing as you play. There is another way to do this and it’s combining many of the individual items like your slot real icons into one image or sprite sheet and the background images into their own sprites. These sprites allow you to drawl less individual images (up to 90%) to run the same game. Because you are combining many of these small random images (characters or slot real icons) into one image you can pack them close together and eliminate all the dead space around each image if they were in their own PNG file.

A downside of using sprites in an app template is that some find it more complicated to replace these images and easily reskin.
We took the best of both worlds:

  • Used sprites for images you do not have to change (User interface / menu backgrounds and buttons).
  • Used PNGs for the images you do have to change (Slot Reel icons, splash screens, app icons).

This will allow you to quickly reskin the game with your own PNGs and have the performance of game build primary with sprites. You end up with a fast and beautiful zero lag slots app template (rare) under 100 mb (very rare).
If you decide to to change some of these sprites..not a problem! We will show you what free trial program to use and how to use it with a screen share video The link to this private video will be included in the documentation PDF.

 

Thanks for taking the time to check out our Secret Chest Slots Template.  The best option for a slot machine game source code on the market today.  If you have any questions, do not hesitate to ask. FREE UPDATES FOR LIFE!

Go to Chupamobile.com today and find out what extras we included with this source code!

 

Featured exclusively on Chupamobile, Secret Chest Slots.

If you are in the market for a iOS slot machine app template check ours out today! 

It’s the #1 Feature on their home page right now.

Secret Chet Slots

 

http://www.chupamobile.com/ios-casino-and-cards/secret-chest-slots-zero-lag-gameplay-10885

Version 2.4 Ready for you to download! Improvements: 2 bonus games, Optimization for iPad Pro and updated Advertising SDK’s for better ad delivery. It’s running great! Thank you for all the feedback and suggestions. We are here to help.

iOS 9.1 Ready!

This casino slots game is expertly designed to make your [Developer] life easier and take the [User] experience over the top! 

Short Version: It’s fast to reskin with easy to replace files and has a final App Store size under 100 MB so you can acquire more celluar downloads = more overall downloads. You also don’t burn up as much of your users data with the initial download. Long Version (Shown at the bottom of the How to Setup and Reskin Section)

https://youtu.be/I8VBh1dfAi0

Features:

Compatibility and extras:

  • 64 Bit and iOS 9.1 Ready.
  • Runs Great with Xcode Version 7.1 (7B91b) *MOST RECENT
  • Use for Free and Paid Version
  • Pushwoosh integrated 
  •  Universal Design Ready (iPad / iPhone)
  • Game Center Integaration 
  •  Rate App Button

Ad Networks:

    • Applovin and Chartboost Ready
    • Interstitials setup during gameplay every 10 Spins (Changeable)
  • Interstitials from game to lobby
  • Chartboost MORE GAMES button
  • Applovin FREE GAME button
  • Chartboost Rewarded Videos for bonus coins that increase in value the further you get in the game.

In App Purchases (6) Coin Packs

  • (4) 2x Boosts Packs
  • (4) 3x Boosts Packs
  • (4) 4x Boosts Packs
  • (4) 5x Boosts Packs

 

How to reskin:

[Note See Long Version mentioned above at the bottom of this section]

This app template has been organized to help you to reskin it fast and still turn out a high quality app for your fans and users! Below you will see some notes on what and where you can change. If you buy this template you will receive a link to a private video where I go step by step to reskin this app from going over the written documentation.

You have the ability to easily turn off the Applovin interstitials during gameplay within the code and leave it turned ON on your Applovin Dashboard. That allows you to still use the pop interstial that you see when the FREE GAME button is pushed.

IDSTOREPLACE.h file is where you can:

  • Replace Chartboost ID
  • Turn Off Applovin Interstitals (but still keeps the Free Game button on)
  • Select interstial Pop Up frequency
  • Time in between being able to watch a video ad in exchange for coins
  • Change out your app link so when they click on (Rate App) it goes to your app
  • Turn off Pushwoosh (if you don’t want to use this feature.
  • TARGETS / INFO file where you can:
  • Add your Applovin Key
  • Add your Pushwoosh ID
  • Change your Bundle Display Name (name under icon)

cfg.h file where you can:

  • Change all In App Purchase ID’s
  • Change Leaderboard ID
  • Amount of Coins the user receives after initial download
  • Amount of Coin boosts the user receives after initial download

SettingsWindows.mm file where you can:

  • Change the credits listing on the about page
  • (find by clicking settings icon, then about)

Assets to change:

To make this easy the buttons within the source files are highlighted with yellow and green dots must be replaced. This includes:

  • App icon (1 image / 13 sizes / 2 locations)
  • Slot reel images (12 images / 2 sizes)
  • Main home screen lobby background (1 image / 4 sizes)
  • Main home screen slots theme icon (1 image / 4 sizes)
  • Splash screen (1 image / 4 sizes / 2 locations)
  • Loading screen (1 image / 1 size)

Just a reminder that you will receive a details PDF that explains the entire reskinning process, files you need to replace and a link to a PRIVATE VIDEO, that is a screen capture of me doing just that, reskinning the game.
[LONG VERSION cont.]
Many Casino Slot App Templates are designed with all PNG images that take up a TON of space and can bog down the game play experience. The reason for this is because as the game starts to run it has to “Drawl” these images individually which bogs down the game. There is a lot dead space waisted in these images because much of the pixel space inside that file is not being used. This of course varies depending on the image, but you get the point.
NOT THIS TEMPLATE!!

This lagging you experience in many other games is common with short pauses or freezing as you play. There is another way to do this and it’s combining many of the individual items like your slot real icons into one image or sprite sheet and the background images into their own sprites. These sprites allow you to drawl less individual images (up to 90%) to run the same game. Because you are combining many of these small random images (characters or slot real icons) into one image you can pack them close together and eliminate all the dead space around each image if they were in their own PNG file.

A downside of using sprites in an app template is that some find it more complicated to replace these images and easily reskin.
We took the best of both worlds: 
Used sprites for images you do not have to change (User interface / menu backgrounds and buttons).
Used PNGs for the images you do have to change (Slot Reel icons, splash screens, app icons).
This will allow you to quickly reskin the game with your own PNGs and have the performance of game build primary with sprites. You end up with a fast and beautiful zero lag slots app template (rare) under 100 mb (very rare).
If you decide to to change some of these sprites..not a problem! We will show you what free trial program to use and how to use it with a screen share video The link to this private video will be included in the documentation PDF.
Thanks for taking the time to check out our Secret Chest Slots Template. If you have any questions, do not hesitate to ask.
FREE UPDATES FOR LIFE!

 

Going back to the basics / Where is the App Industry going? / Industry Shift

In the past 3 years the app industry has quickly evolved.  It started like many other evolving markets…low competition, small entry barrier and endless upside potential.

It went through several transformations and now we are looking at an over saturated market with fierce and I mean fierce competition.  That makes it very difficult for even high quality apps to break through and be recognized, especially if you are not doing anything new.   It seems to even have a chance to send a new app up the charts you need to send it massive amounts of paid traffic by either running your own advertising campaign, direct deals or other ad options.

I think we are in a weird transition period that only the strong will survive.  Some of the larger names in the game are selling out moving to subscription based monetization for premium content and courses.  They have leverage with large email lists and I don’t blame them at all.

However, a few words of caution…

If some of the bigger INDI developers are making a transition and still selling you on the “dream” of making it big by paying them for their advice, don’t forget to ask why they are only selling the advice instead of doing it themselves.  If sure you know the answer but…It’s because there is a sweet spot when the big dogs often sell out and still try to sell you on the dream that it’s still possible they are just investing in new projects.  That’s if your lucky enough to read in-between the lines and figure this out. It’s almost like an industry leaving bonus for them.

If they pull the rip cord should you do the same?

By all means, if you are in a position to sell off some assets now would be a good time.  However, with the over saturation of apps for sale and source codes it may be difficult.

WHAT ARE WE DOING?

I like to think that in the last year the wave of new developers and apps pouring into the store that killed downloads for so many developers could serve as a blessing in disguise.  Not for the short term, but for the long term.  These fly by night developers don’t necessarily have a plan or an initiative to solve problems and create value.  They also don’t have much incentive to keep updating their apps for each new iOS version.  So with each iOS version many of these apps will lose more downloads and the ability to run smoothly.  So simply by regularly updating your apps can put you ahead of the pack.  Sure, thousands may have a similar source code of you, but how many updated it from iOS 6 (when they bought it) to the recent iOS 9?  I also think eventually Apple will put a limit on how many new apps you can publish for free.  Right now it’s almost unlimited, if you are actually producing unique and entertaining apps rather than pumping out tons of reskins.  Either they will get more strict on reskins or they will put a fee on each new app. So with each app you already have in the store that may be a ticket in the game you can use later.  An old app just sitting there could be used as an update to essentially product a new app if it ever gets that strict.

 

What apps should you update?

Let’s keep it simple.  Log on to your App Annie account and take a look at the apps that have consistently produced the most downloads in the last year, 6 months, 3 months….?  Now do the same for your IAP rev and your Ad network rev.  I know it seems like common sense, but it’s so easy to forget about the apps that consistently produce.  Ask yourself, why are users downloading this app.  Is there something I can add that will add more value?  What can I do that no one else is offering? Is there feedback I can pull from my reviews?

 

What are you working on?

We were hard at work with our recent game:

https://itunes.apple.com/us/app/fun-slots-hd-stunning-vegas/id1029456543?mt=8

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After putting lots of work getting this game ready for current the iOS we were thrilled to publish it.  It did get great reviews, but organic downloads were not as easy as they were a year ago (go figure haha), so we are going to add some new features and come back soon with a new version.

You said..”going back to the basics”

Yes, we are going back to the basics to focus on the work horse apps that we have.  The ones that have been looking at us everyday begging for a new update and something that could really add tons of value.  

Sometimes the apps or projects you NEED to do are not always the ones you WANT to do.  

Stay tuned!

 

Are you looking to license source codes from someone you trust?

It occurred to me today that I have not mentioned that we have a few source codes available on Chupamobile.

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To check out our codes click below.  They include 3 types of arcade games and 1 casino game!  

You will not find them for sale anywhere else. 

http://www.chupamobile.com/author/outlandishappsllc

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If you have any questions on any of codes, leave a comment on the individual product pages.
Thanks!

 

 

How to quit day dreaming about setting roof trusses when you should be pouring footers (Bring your next idea to life now!!)

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Disclaimer: This is advice to myself and you.  It can be used to achieve a goal, task, project…It does’t matter if you are working your way through a bucket list or trying to start a new business.

Lately I have been thinking that it’s pretty easy to get caught up in the brainstorming phase with a new project / goal or just building out an existing one.  So easy in fact that months can go by without actually getting much closer to completing anything.

You may have came up with enough reasonable ideas and projects to last you a few years, but if you never get to the execution phase then it doesn’t matter.  Some projects are to make money.  Some are just because you want to see them exist even if you lose a little money.  Some are there because you spotted a need and think that someone should fill it.  Whether your motivation is to help people or help yourself put $$$ in your pocket, a few basic things need to happen…

You need a plan, a timetable to complete that plan and the ability to break that plan into little daily tasks.

Seems like common sense, but if you’ve ever frozen yourself because you have so many ideas and things going on…then you know what I mean.

Someone very wise once told me that if you really want to get a new project done then you need to do something everyday that puts you closer to achieving that goal.  That doesn’t mean you need to block out 4,2 even 1 hour a day.  It could be doing one thing off your list that takes 2 minutes.  The idea behind this is you are holding your self accountable and keeping a little momentum going.

So here’s my advice:

Get a piece of paper, open a word doc…etc.

[Productivity Tip: Use the app: Clear – Tasks, Reminders & To-Do Lists]

This app allows you to quickly and easily create a list and then expand within that specific entry by clicking on it..  Then you can pinch your fingers together to minimize.  This is what I use for my ever changing list.

MASTER LIST. The number to the right is the individual steps or tasks to work towards completing that idea or project.

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When you click on a blue entry it opens this screen and you can add more entries within it.  I use this for steps towards completing.

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Write every single project or task that you want to achieve. You know…the things that are on a revolving playlist that is going all day / everyday that you need to do, but can sometimes feel overwhelmed because you don’t know where to start.

It doesn’t matter if you have 4 or 100+ on your list you need to take the top 50% and focus on those.  Either circle or copy and paste on to another page.

Now you should have a list 1/2 the size, things that are most important or exciting to you and the other 1/2 needs put on the back burner.  Now take your new list and put them in order of what ones you want to do first.  Don’t get stuck here, if it doesn’t matter to you then just close your eyes and point at one. For me I usually ask some of these questions:

  • How time sensitive is this opportunity?
  • How much $ will it take to do this?
  • Do I have enough time to spare for this project?
  • Am I excited to do this right now?
  • Is starting this project now important because it will take a long time and I want to get the ball rolling?
  • Do I have enough $ resources to make it come to life?
  • Do I have a team in mind to help?
  • What kind of financial gain potential does it have or potential to help people?

I’m sure everyone has there own priorities when picking a project, but the point is…you need to pick one that is right for you / and or the market RIGHT NOW.

Now you should have a list that is in order of most important to START NOW to least important. Take the #1 project at the top and start a new page. Now write every singe task you need to do or have done to get an alpha version. This would consist of getting the “shell” of your project done.  It may not have all of the features, but you can build it out later.

For example, if your project was to create a new blog that will support an audience, have a weekly newsletter via email, have basic social media support and some affiliate products you would need to:

  •  Get your domain
  • Get your hosting setup
  • Get your web pages setup
  • Get your email setup
  • Get an email list builder software configured
  • Decide how you will handle support

You get the point.  Now arrange this list into what needs to be done first and begin to work in what you can each day.  It might even be wise to set weekly goals and pick times you can block out to achieve some daily wins.  Once this starts to happen you can ride that momentum right into your beta version.  You may be getting into things like:

  • Creating content
  • Working on your SEO
  • Coming up with ad campaigns
  • Getting your affiliate project links setup
  • Getting an email auto signup series ready
  • Getting your website looking good
  • Reaching out to authorities in your niche to see if you can collaborate

The point is you have to pour your footers before you can lay your foundation. You have to lay your foundation before you can set your joists / beams.  You have to set your joists / beams before you can add your subfloor.  You have to add your subfloor before you can frame the walls. You have to frame the walls before you can set the roof trusses…

Sometimes it’s easy to think about the roof trusses too early when you really need to poor the footers.  I’m going to go pour my footers on my next project / goal and I suggest you do the same thing!

 

Development Solutions For You!

Do you have an app idea that you want brought to life?

Development Solutions

Is that idea scribbled on a napkin or something you talk about ever time you go out?  It doesn’t matter where it is or your how long you’ve wanted to have it made.  We specialized in taking ideas and turning them into a beautiful looking / visually appealing application.  We can build your app for Apple and / or Android with iPad / Tablet compatibly and get them into the store!

Contact us at the below email address for more details

OutlandishAppsLLC (at) gmail (dot) com

310 days after my guest post went unpublished…I release it.

iphone

You may think a 310 day old industry update in the world of mobile applications would be useless, but honesty it’s still relevant, just multiplied.  Enjoy 🙂

In my next post I will address any changes that have occurred.

App industry update on August 16th, 2014:

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Should you jump in naked or watch fully clothed?

These days, taking the leap to start your own business has never been easier.  On the other hand, with less barrier to entry, many industries have been flooded with competition to the point where sustaining a healthy monthly profit is difficult.  One such industry is mobile applications! Specifically, the development of iPhone and iPad apps has blown up in the last year.  Not just the original development of someone’s great idea, but “reskinning” someone else’s source code with your own assets.  For a fraction of the cost, you can license someone else’s source code that’s already proven instead of paying thousands to create an app from scratch, (that’s where many started, including me).

A great example is the original Flappy Bird game. When it blew up in late 2013 and early 2014, I remember commenting on Carter Thomas’ blog about the opportunity. I said whoever creates a similar code and sell it to other developers could make a fortune.  You see, with something this substantial and random it’s an opportunity based hugely on timing. I’m sure other companies that have developers on hand recognized this and within days, several clone source codes were for sale.  I was traveling at the time and didn’t have much time to reskin any games, but I knew I’d regret it if I didn’t.  I ended up buying a license from another developer and got two different themes in the store before thousands of others did.  It was a good move, but the success in terms of downloads and revenue didn’t last long after everyone else got their version into the App Store.  Source code that you can license is everywhere, but I recommend only buying from people you know or have followed for some time.  For a reskinned app to have the best chance to get some serious downloads it’s crucial to jump on a new code right when it’s available for the first time. I’m not saying you can’t buy older code and make it work, but there is always a chance the market is saturated and Apple is tired of these apps.  When that happens you have less of a chance to make your money back and even get a few into the store, let alone make it big!

 

So if someone asked me today, “Do you think it’s too late to get into app development?”

I can honestly say that big picture, ABSOLUTELY NOT! 

 

However, the things that worked great a year ago do not work as well now. The reskinning corner of the app development business is not something I see as a long-term revenue source.  Out of nowhere Apple and Google could change their polices that make it almost impossible to submit reskins into the stores. I think history has a way of repeating itself and in the tech world it cycles a lot quicker than other industries.  So when I started in November of 2012 a lot of people were still creating apps from scratch and then got discouraged when they flopped.  It may not have necessarily been a bad idea or app, rather their little experience with ASO (app store optimization), marketing & other tricks to get downloads.  So I think the next big thing in the app world is simple apps that are either created from scratch on a budget or old apps that flopped years ago for lack of promotional steam, not quality.

 

I’ve had a chance to learn a lot while reskinning games, getting them into a position to get reasonable downloads and make a little money.  I will be taking that knowledge to some less competitive categories and niches to build out feature filled apps that give the users a ton of value.

 

Tips for the aspiring app developer:

The market may be saturated now with certain types of apps, but one thing is clear…our demand for apps is NOT going away anytime soon. From toddlers to college students to musicians to business professionals, phones and tablets are a part of everyday life now! Try not using your phone for 24 hours and then tell me that app development is not an ever-growing market. There will always be a need for innovative apps that make people’s lives easier and more entertaining. Sure, there will be continuing challenges keeping up with Apple and Google’s policies, but it’s worth the hassle!  If you can capture an idea and turn it into an app that can keep up with todays fast-paced life you’ll always have a corner of the app store.

Todd Smith

Outlandish Apps LLC

@OutlandishEdge

 

 

 

 

 

 

 

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